“Lara Croft in action over 4G in the most network-congested spot in the whole of Spain”

“Lara Croft in action over 4G in the most network-congested spot in the whole of Spain”

“Wow, I’m super impressed with PlayGiga‘s cloud gaming service! Here’s Lara Croft in action over 4G, indoors, in the most network-congested spot in the whole of Spain. Already available in several European markets, no 5G required! ­čś«”┬á (George Jijiashvili, Senior Analyst at Ovum)┬á

PlayGiga┬┤s CEO, Javier Polo on 5G & Cloud Gaming (published by VentureBeat.com)

PlayGiga┬┤s CEO, Javier Polo on 5G & Cloud Gaming (published by VentureBeat.com)

5G therefore has the potential to turn telcos into another significant new gaming channel and independent cloud gaming players can partner with these players and enable this huge opportunity.

In fact, several telcos like Verizon are already testing new cloud gaming formats on their 5G networks and are expected to roll out new revenue models within the year. The advent of 5G will shift the gaming industry from hardware to a software-based technology that will emulate the Netflix and Spotify style of success. The question now is who will be able to take advantage of it”.

Javier Polo, PlayGiga┬┤s CEO

5G makes cloud gaming on-the-go a reality

5G makes cloud gaming on-the-go a reality

“Today when we┬┤re deploying cloud gaming, we┬┤re typically doing it over fiber, cable networks or even ADSL networks. 5G adds something very important to the game which is that you can play triple-A gaming on the move, wherever you are. Telcos around the world are looking for use cases for 5G technology and we┬┤re working with a number of them to provide a sort of the most extreme use case for 5G which would be a streaming of virtual reality game. The 360┬║ degree experience of VR requires much better latency performance and here┬┤s where 5G adds value… The two hottest markets in 5G are currently the US and South Korea…┬áIn emerging countries, the power of cloud gaming is that you can stream to lower devices, the penetration of video consoles or gaming PCs is very limited there as they┬┤re very expensive”.

Javier Polo, PlayGiga┬┤s CEO

“Streaming a VR game is something that has never seen before in Europe, PlayGiga is the first to do it”

“Streaming a VR game is something that has never seen before in Europe, PlayGiga is the first to do it”

PlayGiga has been working with a number of telecom operators who want to explore how 5G behaves with an extremely stressful case for the technology such as streaming of a virtual reality game“.

“We┬┤re showing a VR game streamed to the local device, which in this case is the VR glasses. Since the game is being processed in the cloud you don┬┤t need high-end VR glasses, as you don┬┤t need local processing power”.

Javier Polo. PlayGiga┬┤s CEO

MWC19: PlayGiga – Javier Polo Interview